AI

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dAbricots
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Joined: 01/03/2005 - 13:18
AI

PMFB could really use a way to apply AI to batches of plays. This would be enough, though all the permutations of AI Governor would be nice to include in the basic program.

AI Governor is a key utility for Mac users, but Windows coaches are currently out in the cold (does anybody know how to get ahold of Michael Powell's "AI Tools"? Is it a good AI manager?).

fulgin
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Re: AI

Very much what marshall sent.

I would be lost without AI governor, and it seems buggy with OSX and 2.4, so I get worried.

It would be better in all ways to have it clued into the basic program.

bo

Brian Brinkmann
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Re: AI

FYI, with the coming file format change, AI will be decoupled from plays.  So, you will be able to specify a situation with the AI dialog, and then attach it to whichever plays you choose.

fulgin
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Re: AI

Brian,

I don't know if you've used the mac-AI Governor, but I would highly suggest taking a quick look at it so you see what kinds of functions we are all used to using for the AI gov. 

Happy to make suggestions regarding it as well.

bo

KenHRockets
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Re: AI

I'd also like to see AI control over time outs, especially defensive time outs. Your defense all too often just ends up helping the offense get into the red zone at the end of the first half by (in effect) giving it a couple of extra timeouts.

didjeriduman
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Re: AI

Brian, what about the AI changes you envisionned last year? As kenHrocket asked, will we be able to control time-out calling?
Félix

brasho
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Re: AI

I would like to see AI controlling fair catches on punts and kickoffs

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