Surely someone has suggested this before, but is it possible to make all the player skills adjustable by 10 point increments (not just strength)? That would allow a more varied pool of players, right now you can run out of combos pretty fast.
Or would it complicate the simulation too much?
Ronen
the simulation seems to support it, in our league (EFL) we have been playing with single number increments (except for speed) for several seasons. The Team Draft page of the simulator balks at it, but the game play does not. Using a 3rd party team file generator (such as the pmfb.net website all the leagues seem to use) can generate a team file useable with non 20 point increment attributes for use on all platforms. go to the EFL site and peruse the rosters.
http://pmfb.net/efl/
Interesting... Thanks.