Is there a utility out there that could set-up an in-game situation to test the effectiveness of the PB's AI? Right now, the only option is to play a game and hope that the situation comes up and you can see if your AI has properly accounted for an in-game situation.
It would be nice to do two-minute drill practices or end-of-game situations, rather than have to play a whole game just to see what happens at the end of halves or games. I'm not a programmer, but I'm imagining an over-ride where you can set the time, the score, the distance to the goal, and then play from there.
Nothing from PlayMaker, but that's a great idea.